It happens to all campaigns. People aren't able to make a session. The Dungeon Master is feeling burnt out. Players want to do something different (but still play D&D) after a particularly intense session. So, it's time for a filler game.
This happens regularly with the group I play with; we're all 30- and 40-somethings, with jobs, families and other responsibilities. Often when we aren't playing in either of the two campaigns we're happy to play Dominion, Space Hulk, or some
Attribute generation in Fourth Edition is a frequently glossed over part of the character creation process, an attitude promulgated with the Standard Array in the Player's Handbook and the Character Builder's Auto Pick function.
However, attributes are one of the three great fundaments of a character - the other two being race and class - and the choices that are made here can have significant knock on effects over the levels. It's therefore worth a quick look